Dianna Lora is an account manager at Massive Entertainment, the Ubisoft studio working on the next Star Wars video game. She is an accomplished multimedia maven, having written reviews, produced videos, and edited podcasts for such outlets as Sony, DualShockers, and GoodgameTV. Now, from her new home in Sweden, Dianna manages corporate relationships with producers, developers, and creators to ensure everyone has what they need to build a successful product together — something she learned from her days in musical theatre.
In this interview, I ask Dianna more about the role an account manager plays in the video game industry; what it’s like to be working with as storied a brand as Star Wars; how being an actor taught her to handle rejection; how someone who’s lived in New York, San Francisco, and Europe defines “home”; what we can do to make it easier for people to go to college; and the problematic behaviors that pop up around Black History Month.
Stream the audio edition of this interview below or from iTunes, Stitcher, Google Podcasts, Amazon Music, Spotify, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for a transcript and links to resources mentioned in this episode.