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Tag Archives: tabletop

Polygamer #87: Tifa Robles and The Explorers of Azullucent

Posted on March 6, 2019 by Ken Gagne

Tifa Robles is the author of The Explorers of Azullucent, a young-adult fantasy novel currently on Kickstarter. Over 16 years in the making, this book features a trio of diverse female protagonists on an epic adventure of discovery. Tifa is no stranger to writing, being a regular contributor to the board game website Tabletop-Test. Her love for gaming continues as co-host GenCon’s TableTakes show and as founder and former organizer of the Lady Planeswalker Society, a community for introducing players to Magic: The Gathering.

In this episode, Tifa and I reunite after three years since her last appearance on Polygamer. We chat about how her book has evolved over almost two decades; the advantages of going the crowdfunding, self-published route; who she turned to for help with peer reviews, art design, and crowdfunding; how a degree in creative writing informs her non-fiction writing; how a minor in biological anthropology can be essential to developing empathy; the challenges and tricks to being a writer with dyslexia; and how she juggles it all with being a mom.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

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https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg87-tifa_robles.mp3

Podcast: Download (Duration: 1:05:34 — 30.9MB) | Embed

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Posted in Podcast | Tags: board games, crowdfunding, dyslexia, Explorers of Azullucent, freelance, Kickstarter, TableTakes, tabletop, Tabletop-Test, The Explorers of Azullucent, Tifa Robles, writing |

Polygamer #20: Sarah Como of Zephyr Workshop

Posted on April 22, 2015 by Ken Gagne

Sarah Como is the Chief Operating Officer of Zephyr Workshop, developer of tabletop game A.E.G.I.S. and computer game Flora Fiora. Zephyr was born amidst Sarah’s recent education in the game design program at Becker College, which landed her on the PAX East panel "Full-Time Student, Part-Time Indie", in which she discussed juggling these dual roles. Since graduation, Sarah has become active in all aspects of Boston’s indie game scene, including working as PR manager for the Boston Festival of Indie Games (BostonFIG) and consultant for Green Door Labs.

In this episode of Polygamer, Sarah and Ken talk about the value of having a formal education in game design; the lasting appeal of board games in a digital age; best practices for Kickstarter crowdfunding; the role of geography and networking in getting your projects off the ground; and the occasional need to "lawyer up" before embarking on a new venture.

Download the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

Continue reading →

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg20-sarah_como.mp3

Podcast: Download (Duration: 1:12:50 — 34.2MB) | Embed

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Posted in Podcast | Tags: AEGIS, Becker College, Boston, BostonFIG, Flora Fiora, Massachusetts, MassDIGI, Sarah Como, tabletop, Worcester, Zephyr Workshop |

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