Chel Wong is a Boston-based video game composter and sound designer. As a freelancer, she has worked on such titles as the music puzzler Kine, the Starfox-inspired Whisker Squadron, and the surreal adventure RPG She Dreams Elsewhere. Not only has she also helped run the Game Audio Boston group, but as a freelancer, she invests 12 hours a week into networking — everyone in Boston knows Chel!
In this podcast interview, Chel and I discuss the challenges in writing Kine’s modular soundtrack; where to find freelance work; how to establish oneself as an authority, and the value in giving away free advice; how to avoid burnout as a volunteer, and knowing when to step down; and her favorite genres to work in.
Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Amazon Music, Spotify, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for a transcript and links to resources mentioned in this episode.
Podcast: Download (Duration: 50:23 — 58.6MB) | Embed
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