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Tag Archives: patch

Polygamer #54: Amy Allison of WIGI on Girl Scout patches

Posted on October 26, 2016 by Ken Gagne

Amy Allison of the Vice President on the Executive Board of Women in Games International (WIGI), an organization that promotes the inclusion and advancement of women in the global games industry. In collaboration with the Girl Scouts Greater Los Angeles, Allison recently pioneered the introduction of a video games patch, offering young women hands-on lessons in video game development and design over the course of two workshops held this fall at Sony Santa Monica.

In this interview, Amy Allison and I discuss the inspiration for this patch, and how it differs from badges, loops, and other marks of achievement used by the Girl Scouts of the United States of America and the Boy Scouts of America; how these workshops address a pipeline issue for getting women into the games industry; how developers and publishers across the country can partner with WIGI to expand this program nationally; and finally, Amy’s experiences at the recent IndieCade and Oculus Connect and IndieCade festivals.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

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Posted in Podcast | Tags: Amy Allison, badge, Brownie, California, Girl Scouts, Girl Scouts Greater Los Angeles, Girl Scouts of the United States of America, GSGLA, IndieCade, Los Angeles, Oculus Rift, patch, Santa Monica, Santa Monica Studio, Scout, Sony, Sony Santa Monica, STEM, WIGI, Women in Games, Women in Games International |

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