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Tag Archives: journalism

Polygamer #63: +1 to Journalism at PAX East 2017

Posted on April 12, 2017 by Ken Gagne

This week’s Polygamer podcast is the audio from the PAX East panel "+1 to Journalism: Becoming a Better Writer", held on Sunday, March 12, 2017, 4:00–5:00 PM in Bobcat Theatre.

What do you need to know to make it as a games journalist? What pitches do editors love to get, and what tropes have been done to death? Whether you’re helping consumers make informed purchasing decisions, unearthing the history of a franchise, or critiquing video games as art, you have to convey a lot of meaning in just a few words before the reader clicks away. Come hear veteran writers and editors share the best in games journalism and our own mistakes we’ve made along the way.

Featuring:

  • Susan Arendt [Executive Editor, GamesRadar+]
  • Jonathan Holmes [Writer, Destructoid & Nintendo Force]
  • Ken Gagne [Digital Content Developer, Gamebits]
  • Alexander Sliwinski [COO, Bithell Games]

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

Continue reading →

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg63-paxjourno2017.mp3

Podcast: Download (Duration: 1:03:15 — 29.8MB) | Embed

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Posted in Podcast | Tags: +1 to Journalism, Alexander Sliwinski, editing, editors, Jonathan Holmes, journalism, PAX, PAX East, Susan Arendt, writers, writing |

Polygamer #61: Jonathan Holmes of Destructoid

Posted on March 1, 2017 by Ken Gagne

Jonathan Holmes is the former editor-in-chief of Destructoid and a frequent contributor to that site as well as many others, including Nintendo Force and A Profound Waste of Time. He is also a voice actor and a frequent speaker and panelist at video game conventions. Next week, he and I will be appearing on the PAX East 2017 panel "+1 to Journalism".

In advance of that event, this week Jonathan and I discuss the spat that YouTube celebrity PewDiePie is having with the Wall Street Journal over his anti-Semitism; the politics of managing a site such as Destructoid; how perception of skin color affects Jonathan’s reception both within his community and by GamerGate; why no journalist wants to write about Nintendo; and how he came to be a voice actor in 2064: Read Only Memories by MidBoss Games.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

Continue reading →

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg61-jonathan_holmes.mp3

Podcast: Download (Duration: 1:08:28 — 32.2MB) | Embed

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Posted in Podcast | Tags: A Profound Waste of Time, Destructoid, Jonathan Holmes, journalism, Nintendo Force, PAX East, PewDiePie, Profound Waste of Time, ROM, ROM2064 | 1 Comment |

Education & Journalism at PAX East 2017

Posted on February 28, 2017 by Ken Gagne

PAX East 2017 is next week. Though the event is not typically considered a safe haven for a diverse audience of gamers, over the years its programming has expanded to include not only the Diversity Lounge but speakers and panels about LGBT+, PoC, atheism, ageism, and more. As evidence, you need look no further than this podcast, which was launched following a PAX East panel on sexism in gaming. Since then, several episodes of Polygamer have featured speakers first seen on PAX East panels, such as Charles Battersby and Tatjana Vejnovic. There are plenty of open-minded, supportive, encouraging, diverse people and panels at PAX — and I’d like to continue counting myself among them.

In trying to further improve PAX East from the inside, I’ve been moderating panels at the event since 2013, including this year. If you’re interested in getting into the games industry or honing your craft, then do I have the panels for you:

Life After Graduation

Sunday, March 12, 1:30–2:30 PM in Cuttlefish Theatre

Colleges are preparing students for a career in game development and design — but how closely does the classroom match the reality? Are the next generation of creators being given the skills and opportunities they need? We’ll hear from several recent graduates about the reality of their first years in the industry and what they wish they’d known.

Featuring:

  • Ken Gagne [Digital Content Developer, Gamebits]
  • Oleg Brodskiy [QA Tester, Irrational Games]
  • Francesca Carletto-Leon [Co-Founder, Contigo Games]
  • Julie Murphy [Experience Designer, Riot Games]
  • Sarah Como [Chief Operations Officer, Zephyr Workshop]

PAX East 2017: Life After Graduation

+1 to Journalism: Becoming a Better Writer

Sunday, March 12, 4:00–5:00 PM in Bobcat Theatre

What do you need to know to make it as a games journalist? What pitches do editors love to get, and what tropes have been done to death? Whether you’re helping consumers make informed purchasing decisions, unearthing the history of a franchise, or critiquing video games as art, you have to convey a lot of meaning in just a few words before the reader clicks away. Come hear veteran writers and editors share the best in games journalism and our own mistakes we’ve made along the way.

Featuring:

  • Susan Arendt [Executive Editor, GamesRadar+]
  • Jonathan Holmes [Writer, Destructoid & Nintendo Force]
  • Ken Gagne [Digital Content Developer, Gamebits]
  • Alexander Sliwinski [COO, Bithell Games]

PAX East 2017: +1 to Journalism

Although my lineup this year may not directly address matters of diversity, there’ll be diversity on stage. I long ago signed a pledge to diversify my panel lineups — but that wasn’t hard to do, since alumni of Polygamer were quick to sign up, including Sarah Como, Francesca Carletto-Leon, and Susan Arendt.

If you’re attending PAX East, I hope to see you in the audience! We’ll be using the hashtags #paxgrad & #paxjourno, respectively, so feel free to follow along, wherever you are. Be sure to say hello afterward, and subscribe to this podcast for audio and video from these panels!

(Promotional images courtesy Thomas Awrey)

Posted in Events | Tags: Alexander Sliwinski, Boston, degree, education, Francesca Carletto-Leon, graduation, Jonathan Holmes, journalism, Julie Murphy, Oleg Brodskiy, panel, PAX, PAX East, Sarah Como, Susan Arendt |

Polygamer #45: You’re a Games Journalist! Now What?

Posted on June 8, 2016 by Ken Gagne

Every year, PAX East, the biggest video game convention on the East Coast, hosts a panel about breaking into games journalism. Editors from multiple outlets have advised aspiring writers how to pitch a feature story or self-publish — but rarely have they said what happens next. Once you’ve established a reputation as a talented and reliable writer, what’s it like to actually make a career of games journalism?

To explore this question, I assembled and moderated the PAX East 2016 panel “You’re a Games Journalist! Now What?” Joining me were Susan Arendt, managing editor of GamesRadar+; Samit Sarkar, senior reporter for Polygon; Alexa Ray Corriea, editor at GameSpot; and Holly Green, features contributor for Paste Magazine. We discussed the hard and soft skills necessary to make it as a journalist; collaborating with editors to produce better writing and writers; the difference in turnaround time for news versus features; how video is being incorporated into daily reporting; and the financial realities of the profession.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Thanks to Lon Seidman for recording this audio and video, which are embedded past the jump along with a transcript. See also the summary at Pangyrus.


Continue reading →
https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg45-paxjourno.mp3

Podcast: Download (Duration: 58:48 — 27.8MB) | Embed

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Posted in Podcast | Tags: Alexa Ray Corriea, Bobcat, Destructoid, Gameranx, GameSpot, GamesRadar, Holly Green, journalism, PAX, PAX East, PAX East 2016, paxjourno, Polygon, Samit Sarkar, Susan Arendt |

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