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Tag Archives: editing

Polygamer #120: Sabriel Mastin, D&D editor & Overwatch player

Posted on December 22, 2021 by Ken Gagne

After years as a Dungeons & Dragons player, Sabriel Mastin stepped behind the DM screen to run her own campaign. She immediately loved it, creating her own adventures in the world of Eberron. With that experience under her belt, she realized she could help other DMs with their own creations as well. She now offers her services as a D&D editor, offering developmental, line, and copyediting on modules and supplements. By day, Sabriel is a the head of social media and support for Overbuff, a stats-tracking website for Overwatch, the popular first-person shooter from Activision Blizzard.

In this podcast, Sabriel and I talk about the transition from player to DM; how easy it is to switch between editions of D&D; Sabriel’s sources of inspiration for her campaigns; how her group has adapted to gaming in a pandemic; the benefits of hiring an editor, and the cost of doing so; and how the Overwatch community has responded to the lawsuits and scandals around Activision Blizzard.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Amazon Music, Spotify, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for a transcript and links to resources mentioned in this episode.

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg120-sabriel_mastin.mp3

Podcast: Download (Duration: 1:01:50 — 71.7MB) | Embed

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Posted in Podcast | Tags: Activision, Activision Blizzard, Blizzard, D&D, Dungeons & Dragons, editing, Overbuff, Overwatch, Sabriel Mastin |

Polygamer #63: +1 to Journalism at PAX East 2017

Posted on April 12, 2017 by Ken Gagne

This week’s Polygamer podcast is the audio from the PAX East panel "+1 to Journalism: Becoming a Better Writer", held on Sunday, March 12, 2017, 4:00–5:00 PM in Bobcat Theatre.

What do you need to know to make it as a games journalist? What pitches do editors love to get, and what tropes have been done to death? Whether you’re helping consumers make informed purchasing decisions, unearthing the history of a franchise, or critiquing video games as art, you have to convey a lot of meaning in just a few words before the reader clicks away. Come hear veteran writers and editors share the best in games journalism and our own mistakes we’ve made along the way.

Featuring:

  • Susan Arendt [Executive Editor, GamesRadar+]
  • Jonathan Holmes [Writer, Destructoid & Nintendo Force]
  • Ken Gagne [Digital Content Developer, Gamebits]
  • Alexander Sliwinski [COO, Bithell Games]

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

Continue reading →

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg63-paxjourno2017.mp3

Podcast: Download (Duration: 1:03:15 — 29.8MB) | Embed

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Posted in Podcast | Tags: +1 to Journalism, Alexander Sliwinski, editing, editors, Jonathan Holmes, journalism, PAX, PAX East, Susan Arendt, writers, writing |

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