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Tag Archives: Destructoid

Polygamer #61: Jonathan Holmes of Destructoid

Posted on March 1, 2017 by Ken Gagne

Jonathan Holmes is the former editor-in-chief of Destructoid and a frequent contributor to that site as well as many others, including Nintendo Force and A Profound Waste of Time. He is also a voice actor and a frequent speaker and panelist at video game conventions. Next week, he and I will be appearing on the PAX East 2017 panel "+1 to Journalism".

In advance of that event, this week Jonathan and I discuss the spat that YouTube celebrity PewDiePie is having with the Wall Street Journal over his anti-Semitism; the politics of managing a site such as Destructoid; how perception of skin color affects Jonathan’s reception both within his community and by GamerGate; why no journalist wants to write about Nintendo; and how he came to be a voice actor in 2064: Read Only Memories by MidBoss Games.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

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https://media.blubrry.com/polygamer/p/www.polygamer.net/wp-content/uploads/podcast/pg61-jonathan_holmes.mp3

Podcast: Download (Duration: 1:08:28 — 32.2MB) | Embed

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Posted in Podcast | Tags: A Profound Waste of Time, Destructoid, Jonathan Holmes, journalism, Nintendo Force, PAX East, PewDiePie, Profound Waste of Time, ROM, ROM2064 | 1 Comment |

Polygamer #45: You’re a Games Journalist! Now What?

Posted on June 8, 2016 by Ken Gagne

Every year, PAX East, the biggest video game convention on the East Coast, hosts a panel about breaking into games journalism. Editors from multiple outlets have advised aspiring writers how to pitch a feature story or self-publish — but rarely have they said what happens next. Once you’ve established a reputation as a talented and reliable writer, what’s it like to actually make a career of games journalism?

To explore this question, I assembled and moderated the PAX East 2016 panel “You’re a Games Journalist! Now What?” Joining me were Susan Arendt, managing editor of GamesRadar+; Samit Sarkar, senior reporter for Polygon; Alexa Ray Corriea, editor at GameSpot; and Holly Green, features contributor for Paste Magazine. We discussed the hard and soft skills necessary to make it as a journalist; collaborating with editors to produce better writing and writers; the difference in turnaround time for news versus features; how video is being incorporated into daily reporting; and the financial realities of the profession.

Stream the audio edition of this interview below or from Apple Podcasts, Stitcher, Google Podcasts, Spotify, Amazon Music, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Thanks to Lon Seidman for recording this audio and video, which are embedded past the jump along with a transcript. See also the summary at Pangyrus.


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https://media.blubrry.com/polygamer/p/www.polygamer.net/wp-content/uploads/podcast/pg45-paxjourno.mp3

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Posted in Podcast | Tags: Alexa Ray Corriea, Bobcat, Destructoid, Gameranx, GameSpot, GamesRadar, Holly Green, journalism, PAX, PAX East, PAX East 2016, paxjourno, Polygon, Samit Sarkar, Susan Arendt |

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