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Tag Archives: Call of Karen

Polygamer #112: Kate Olguin of Other Ocean Interactive

Posted on April 14, 2021 by Ken Gagne

Kate Olguin knew that finishing her undergraduate career and searching for a job would be difficult; she did not expect a pandemic to make it even harder. Fortunately, armed with a degree in interactive media and game design from Worcester Polytechnic Institute, Kate landed as a game designer at Other Ocean Interactive, where she currently works on Project Winter. From her home in Connecticut, she also continues to volunteer with Boston Post Mortem, whose monthly events have moved to a virtual format.

In this podcast episode, Kate and I talk about how the pandemic affected not only her studies, but also her team’s development of the game The Call of Karen; what it was like to exhibit at WPI’s booth at PAX East; the tradeoffs of specializing in one field versus being a “nightmare jack of all trades”; how her minor in music will play a role in her game industry career; what makes a good guest speaker for Boston Post Mortem; and differences in the 19 years between when we each graduated from WPI.

Stream the audio edition of this interview below or from Apple Podcasts, Google Podcasts, Amazon Music, Spotify, Overcast, Pandora, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for a transcript and links to resources mentioned in this episode.

https://media.blubrry.com/polygamer/www.polygamer.net/wp-content/uploads/podcast/pg112-kate_olguin.mp3

Podcast: Download (Duration: 1:03:21 — 37.2MB) | Embed

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Posted in Podcast | Tags: academia, Call of Karen, IMGD, Kate Olguin, Other Ocean Interactive, Project Winter, Worcester, Worcester Polytechnic Institute, WPI |

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