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Polygamer #30: GeekGirlCon’s Alyssa Jones & Danielle Gahl

Posted on September 30, 2015 by Ken Gagne
GeekGirlCon

GeekGirlCon 2015, happening October 10–11 in Seattle, celebrates and honors the legacy of women contributing to gaming, comics, art, science, and technology. This five annual convention creates a safe space at which all geeks are welcome.

I chatted with Alyssa Jones, Manager of Gaming, and Danielle Gahl, Public Relations Manager, about what makes GeekGirlCon unique, including its career fair-like GeekGirlConnections room; the inaugural fashion show, and how this event co-exists with the “attire is not consent” code of conduct; the family-friendly DIY Science area; Introvert Alley, a place for geeks to catch a breather; and the panels, which cover Diversity 101 topics before delving into more complex issues of intersectionality, how to enjoy problematic media, and more.

Stream the audio edition of this interview below or from iTunes, Stitcher, Google Podcasts, Mixcloud, Spoke, Overcast, acast, Pocket Casts, Castbox, TuneIn, RadioPublic, or the Internet Archive. Click past the jump for links to resources mentioned in this episode.

Links mentioned in this episode:

  • Unheard Voices panel at GaymerX
  • Matt Conn on Less Than or Equal
  • GeekGirlCon FAQs
  • Manager of Gaming Alyssa Jones
  • AFK Rooms by Take This
  • Color Code by Phenomenon Media
  • Emma Bell on Polygamer
  • GeekGirlConnections
  • Living Computer Museum
  • Kids react to the Apple II
  • Announcing the First-Ever GeekGirlCon Fashion Show
  • The video-game industry has a dress code – driven by a lack of diversity
  • GeekGirlCon code of conduct: attire is not consent
  • It’s time to move past “diversity panels” (hat tip: Anna Megill)
  • Women in Games Boston
  • GeekGirlCon staff directory
  • Lady Planeswalker Society (founded by Tifa Robles)
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Podcast: Download (Duration: 53:57 — 25.6MB) | Embed

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Posted in Podcast | Tags: Alyssa Jones, conference, convention, Danielle Gahl, GeekGirlCon, GGC, Seattle |
« Unheard Voices at GX3
Polygamer #31: Holly Green on Gameranx, Fry Scores & OCD »

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